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Leonardo Da Vinci’s sixteen design codes

Listen to the story:

Leonardo Da Vinci is most famous for his work as an artist and the so-called central perspective in this visual art form. In addition, his scientific experimentation with exciting discoveries and descriptions for the future is also widely known. Besides this, he was a distinguished musician, which was an area where he gained a lot of inspiration, not least to give his writing a new dimension and sides. In total, five thousand written pages are preserved from his hand. There are five thousand pages of visions of especially art, science and life in general. Five thousand pages that confirm Leonardo’s ingenious and super-creative mind.

Leonardo Da Vinci’s sixteen design codes

In the book Learning Design in Practice for Everybody, this has been boiled down to sixteen design codes for the development of education and learning applications. But additionally, these design codes serve as an excellent foundation for all forms of projects where creativity is the driving force. This foundation also acts as a driving force for the 6iModel, a flexible modern project management model, where purpose, development and performance are the engines. Unlike traditional models, which usually tend to result in administration at the expense of creativity and innovation. Leonardo’s sixteen design codes do not just form the basis of the model. But they also serve as a guide to the reader. Because design today can be applied to almost all areas that concern life, thus basically the art of designing your own reality.


Learning Design in Practice for Everybody by LG BostromLearning Design in Practice for Everybody by LG Bostrom

The book is available both as an ebook and a hardcover printed edition, click here to buy directly from the publisher or a reseller

The idea of creating the 6iModel started from 16 of da Vinci’s Design Codes that manufactured with modern technology where also 13 years of the author’s experience of learning design was added. You can see the outcome in the third part of the book Learning Design in Practice for Everybody by LarsGoran Bostrom. And more importantly, to use the model to optimize the work process and the result of your own creative projects.


Creativity bridges in the world of books

Listen to the story:

“Let your work be in tune with your purpose,” Leonardo Da Vinci wrote.

This can be seen as obvious, but in practice, it should nevertheless be seen as a guide, an objective. This is what the theory of reflexivity among other things proclaims. A theory based on the real circumstances of participating people. Creativity is in this perspective the bridge over which one crosses the river of uncertainty.

Unconscious consequences

In a transformative time, creativity is the very bridge that leads to the new and away from the old. One can borrow the terminology from George Soros’ theory of reflexivity, which he describes in detail in the book “The Alchemy of Finance“. The concept of the theory is basically quite simple and can be transferred to as well as economic and social contexts, or rather it brings them together. Where, on the one hand, the participants try to understand reality and, on the other, try to achieve their aims. Nevertheless, these two functions affect each other and that is what Soros calls reflexivity. It can be seen as a “feedback loop” between participants’ understanding and reality.

Because the participants’ understanding is incomplete, not least in transformative times and environments like the one we now live in. This causes the participants’ actions to achieve unconscious consequences. Because they act not in their own interest, but on their own view of their own interest. The gap between reality and the incomplete interpretation of it creates uncertainty that participants try to bridge with creativity. It can be said a lot about reflexivity and its usefulness, and it is described in “The Alchemy of Finance” by George Soros.

Step-by-step bridges of creativity


A completely different form of creativity bridge is described in the book Learning Design in Practice for Everybody in the form of 6iModellen. This is a model that focuses on guiding creative projects of all forms. To optimize the result so that it is as far as possible consistent with the purpose. The model is developed based on the author’s many years of experience in implementing various forms of creative projects and Leonardo Da Vinci’s sixteen design codes. In addition to the six stages or stations contained in the model, Da Vinci’s general advice is something to consider in order to reduce uncertainty. He writes: “The painter has the whole universe in his mind and hand. Simplicity is the ultimate sophistication.”

Creativity bridges in the world of books


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